Manage large scale Linux server environments: handling Linux environment builds, including deployment, administration, networking, troubleshooting and production operations.
Senior Linux Administrator
NCSoft
Austin TX
Works with Art Director, and department leads to help determine and implement the vision for environment art and lighting for video games.
Lead Environment Artist
Retro Studios
Austin TX
Coordinates with Parent Company to define, develop, direct, and communicate overall art vision.
Art Director
Retro Studios
Austin TX
Highly proficient in 3DS Max character skinning, tool creation, pipeline design and technical workflows.
Senior Level Tech Artist & Rigger
Petroglyph Games
Las Vegas NV
Design, implement, debug and document new game systems and tools in C++.
Game Software Engineer C++
Build functional prototypes using our proprietary in-house UI tool.
Senior UX Designer.
Bungie
Bellevue WA
Collaborate with Art Director and Art Leads to help shape and communicate the vision of our game.
Lead Concept Artist
Bungie
Bellevue WA
Extensive playtest and review of products in development, games submitted for evaluation, and competitor games across a variety of platform and genres.
Senior Game Evaluation Analyst
NCSoft
Aliso Viejo CA
Participate in high-level discussions about the interaction between code, content creation, and Q/A to determine direction needed for quality customer support.
Lead Engineer/Pipeline Programmer
Santa Monica Studios
Santa Monica CA
Design and implement systems and tools for engine, rendering, and technology needs.
Senior Rendering Programmer
Santa Monica Studios
Santa Monica CA
Execute and evolve the vision and strategic direction for analytics initiatives to include gathering, storage, processing, analysis and visualization.
Director of Analytics
Sega
San Francisco CA
Champion the advertising revenue opportunity at SEGA, working within the team to educate internal stakeholders on monetization models and areas of growth.
Ad Operations Associate Manager
Sega
San Francisco CA
Works with the Art Director and art team in defining and communicating the visual language and interface look and feel for games.
UI Lead
Popcap Games
San Francisco CA
Develops, and leads the creation of storyboards, animation, visual effects and artwork to meet design goals and support the animation style.
Lead Animator
Popcap Games
San Francisco CA
Empathize with the end user, understanding what all this data means in the context of the player experience.
Data Analyst
Thatgamecompany
Los Angeles CA