08/02/18: With a Champion in place, Overwatch League is looking forward

CynopsisESPORTS
It’s Thursday August 6, 2018 and this is your weekly early morning Esports briefing. For more news and coverage, check out: http://cynopsisesports.com (updated daily).


Overwatch League is expected to announce its first round of expansion since season one concluded with the crowning of the London Spitfire as champions at the Grand Final last weekend. According to reports that include ESPN and Rod Breslau, Activision Blizzard has now sold an Atlanta expansion slot in the league to a group funded by Cox Enterprises, in addition to a slot based in Guangzhou, China and backed by the Nenking Group. Meanwhile, McCourt Global is finalizing negotiations to obtain regional rights to a team representing Paris. The league anticipates selling six expansion slots within the next month, with a focus outside of the United States.
 
Meanwhile, we’ll break down the Overwatch League viewership numbers in all kinds of ways below.
 
 
COMPETITION and VENUES
 
Riot Games unveiled details for League of Legends’ 2018 World Championship, which will span South Korea this year. The event kicks off in Seoul on Oct. 1, when a dozen teams will begin competing in the play-in tournament. The first round of Worlds will begin on Oct. 6 before teams move on to Busan, where matches will run from Oct. 10-17 and eight teams advance to the quarterfinals (Oct. 20-21). Surviving teams will then face off for a spot in the finals at Gwangju on Oct. 27 and Oct. 28, before the final two teams travel to Incheon for the crown on Nov. 3. In a letter to fans, Derrick Asiedu, global events lead for Riot Games’ central esports team, noted that the company now expects to have long-terms plans in place for future events, writing “We’ll have more firm news on later in the year, but the short of it is we think we are now able to commit to a multi-year roadmap, complete with cities and venues. This has been a major undertaking for us, as it includes working with local governments and cities for full visibility, but it’s something we’re excited to lay down as concrete plans for the future.”
 
As Dota 2 fans prepare for The International 8 group stage this month, publisher Valve released its lineup of broadcast talent covering the event, lining up over 30 names this year. The analysis desk will be hosted by: Paul “ReDeYe” Chaloner, Alex “Machine” Richardson, Jorien “Sheever” van der Heijden, and William “Chobra” Cho.
 
With EVO 2018 on deck this week out of Las Vegas, the FGC takes center stage as tournament organizers revealed their streaming and talent lineup for the event, with eight main games ready to rumble. A lineup of championships will begin on Saturday at noon local time with Injustice 2, followed by BlazBlue Cross Tag Battle at 4p and Super Smash Bros. for WiiU at 8p. Sunday then brings a full day lineup of finals that include Guilty Gear Xrd Rev 2 at 8a, Super Smash Bros. Melee at 10:30a, Tekken 7 at 1:30a, Dragonball FighterZ at 4p and Street Fighter V at 7:30p.
 
Twin Galaxies is expanding its offerings with the debut of the TGFC (Twin Galaxies Fight Club), a new esport event series that blends top-ranked fighting game stars for tournaments. The inaugural event, TGFC 1, is slated to take place during EVO at the Esports Arena Las Vegas in Las Vegas on Aug. 4 with 17 competitors squaring off in eight matchups across popular fighting games, including the Street Fighter franchise, Tekken 7, Dragon Ball FighterZ and Marvel vs. Capcom 2: New Age of Heroes.  The main event showcases rivals Goichi “GO1” Kishida and Dominique “SonicFox” McLean in Dragon Ball FighterZ in a first-to-five exhibition match. The co-main event, meanwhile, will be a battle of dominance between Hajime “Tokido” Taniguchi and Lee “Infiltration” Seon-woo.
 
Daniel ‘KEEMSTAR’ Keem announced that he is preparing a weekly $100,000 PUBG tournament, expanding his portfolio of events, which has also included Friday Fortnite and the $100K Realm Royale tournament.
 
ESL announced the launch of the Red Bull M.E.O. by ESL (Mobile Esports Open), a new competition that will pit participants from 36 countries to fight it out to be named the “best budding mobile gamer in the world.” The inaugural 2018/19 season will focus on Clash Royale, with the finals taking place in Germany. Each of the 36 countries will hold qualifiers starting in September and wrapping up in December 2018 with each country qualifier delivering one winner who will move on to the Final.
 
LAST CHANCE!! Today is the absolute final deadline to get your entries in for The Tempest Awards, which will take place at Esports Arena Las Vegas on Oct. 2 as part of the Esports Business Summit. We can’t extend any further so please make sure to get them in today by clicking here. Also, we need four more judges to be part of this year’s event. Shoot an email to [email protected] if interested.
 
The ELEAGUE Premier will return in 2019 with the org announcing that CS:GO will return to the schedule on Jan 26, following the conclusion of the ELEAGUE Premier 2018 Grand Final. A multi-part feature series revisiting the tournament’s best moments will be televised beginning Aug. 24, on TBS.
 
Myesports Ventures Ltd. unveiled plans for The Gaming Stadium, described as “a first-of-its-kind esports stadium in Canada” that will be built in Richmond, British Columbia, with an opening date in 2019. The venue will feature a large main gaming stage with seating for up to 250 spectators. Also included will be a gaming area with over 40 set-ups, a casual area where players can drop in, a full broadcast facility and a variety of food and beverage offerings.
 
Valve’s Dota 2 card game, Artifact, will move beyond beta and be playable on Nov. 28 on Steam for $20 and will also be available for fans at this year’s PAX West in Seattle from Aug. 31 to Sept 3.
 
 
INSIGHTS

Activision / Blizzard went all out for the Overwatch Grand Finals, selling thousands of seats in Barclays Center, securing linear televisions rights, and bringing in DJ Khalid to MC a concert. Stream Hatchet’s graphic focuses on the season as a whole. Here are our insights:
  • Throughout the season, both the monthly Peak CCV and AVG CCV trended downwards, hitting their lowest points in June, and bouncing back up for the finals.
  • Although the Peak CCV of the Grand Finals was higher than the average peak ccv of the season, the AVG CCV of the finals was lower than average AVG CCV.
  • I was lucky enough to be in attendance at the Grand Finals, and although Twitch viewership has decreased, Barclays was completely sold out, suggesting an opportunity for localized esports.
For further insights, including the chat sentiment of DJ Khalid’s appearance, visit us at: blog.streamhatchet.com.

A CYNOPSIS MESSAGE
YOU ASKED, WE DELIVERED.
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Breaking News / Sponsorship White Papers / Team Directory / Interviews / Data & Infographics / Video Spotlight / Esports Jobs Listing / Calendar of Events / Esports Glossary / Esports Business Summit Announcements / And More!
 
Check it out: cynopsisesports.com
 
ACTIVATION

Turtle Beach is adding Manchester City under its umbrella, partnering up with Manchester City eSports to serve as the official esports and gaming headset partner for the team, with all of the team’s pro players using Turtle Beach’s latest products. Manchester City’s next test in the virtual world will be at the eWorld Cup Final at the O2 Arena, London.
 
Esports-based cryptocurrency company Esports Ecosystem has reportedly signed on as a sponsor for EVO this week, joining Cygames and NISSIN Cup Noodles as sponsors for the event.
 
Reality Gaming Group locked in a major sponsorship for its upcoming mobile AR combat game Reality Clash with Denmark-based esports community, Sørby. The deal will see the Reality Clash logo on Sørby team shirts, throughout the Sørby Academy and during Sørby’s participation in the upcoming Supreme Masters Counter-Strike tournament in Switzerland, marking the first move into eSports for the Reality Clash brand, which will launch tournaments of its own when the game is released later this year.
 
After laying claim to the crown at ELEAGUE CS:GO Premier 2018, Astralis followed up with a new partnership in tow. The team announced a partnership with the makers of fitness drink NOCCO, which will now incorporate Astralis into its group of NOCCO Ambassadors, which now include the Swedish national ice hockey team, NFL pro Andreas Knappe and the two Olympic swimmers Michelle Coleman and gold medalist Pernille Blume.
 
Esports squad the Pittsburgh Knights cooked up a new partnership with Totino’s, makers of Party Pizzas and Pizza Rolls, and marking the brand’s first time sponsoring an esports team. “The Knights are extremely excited to be partnering with Totino’s,” says James O’Connor, Pittsburgh Knights President. “It’s great that a major brand identified us as doing the right thing in this space and also wanted to support and grow esports. It means a lot to everyone who’s been working so hard behind the scenes.” The team is currently competing in PUBG, Fortnite, Super Smash Bros., and Hearthstone.
 
 
CONSUMER SNAPSHOT

FanAI found that esports fans on average have 18% more disposable income than the typical American. But this begs the question, where are fans spending that extra money? Using real world purchasing data, FanAI determined that esports fans spend above the national average in many non-gaming categories. Attending pro sports games, going to the movies, visiting theme parks, and frequenting museums are all entertainment categories not associated with the stereotypical gamer, but the data clearly shows esports fans spend more than the average American on these activities. Brands looking to enter esports should keep this non-gaming spending in mind when planning their strategy to reach this audience.
 
 
PLATFORMS

The Overwatch League Grand Finals, which ran July 27-28, saw an estimated global average minute audience across both days of 861,205, with coverage spanning Twitch, MLG; in China on ZhanQi TV, NetEase CC, and Panda TV; and broadcast to domestic audiences on ESPN, ESPN2, ESPN3, and Disney XD, along with a highlights show on on ABC. According to the company, the US average minute audience hit 289,175, with an estimated 45% of that total, or 129,792, falling into the 18-34 demographic. Worldwide, the 18–34 average minute audience was 605,013.
 
Examining year one of the league, Nielsen dove deeper into the data, providing Cynopsis with notes from the Overwatch season. Takeaways from season one include: 90% of the Overwatch League Season 1 viewer base (cross-platform) in the US being under age 35, with 2 in 3 viewers in the coveted 18-34 age group. Not only are US Overwatch fans valuable demographically – they are also heavier spenders on gaming overall, spending 55% more money on gaming-related activities/products than the average esports fan monthly according to Nielsen Esports Fan Insights survey data. Six in 10 have purchased a product related to esports or competitive/elite gaming in the past year. Finally, data from Nielsen’s Esport24 sponsorship valuation platform shows that 43% of Quality Index (QI) Media Value delivered to league and team partners of the Overwatch League was driven by non-endemic brands, compared to an average of 33% seen across all 2017 & 2018 events covered by Esport24 to date.
 
Stay current on the esports ecosystem, be sure to check out CynopsisEsports.com for deeper dives into the day’s breaking stories.
 
Meanwhile, the ELEAGUE CS:GO Premier 2018 Playoffs delivered a spike in average concurrent viewers on Twitch, with year-to-year gains of 43% over the 2017 event.  
 
FACEIT unveiled viewing figures for the Minors throughout July, as teams from Asia, CIS, Americas and EU competed for a spot at the Major this September. The company reports that total hours watched across the four regions amounted to over 6.4m excluding Chinese viewership which marks growth of more than three times over the number of hours watched for the last Minors. The Europe Minors alone saw 4.3 million hours watched, peaking at 147k concurrent views and 82k average viewers, excluding Chinese viewership. Average viewers and hours watched were more than triple that of the last two EU Minors.
 
Rogue announced that team athlete and top Fortnite streamer, Benjamin “DrLupo” Lupo shattered several fundraising records as a part of the St. Jude Children’s Research Hospital PLAY LIVE campaign. With a total of $659,300 raised for St. Jude this year, DrLupo broke the St. Jude PLAY LIVE records for largest donation per hour rate, most raised by a single fundraiser in a calendar year and most cumulatively raised by a single fundraiser during a four-hour stream as a part of a week-long, 24-hour charity stream conducted by GuardianCon. (Don’t miss DrLupo at the Esports Business Summit!)

 


ROSTER MOVES

Millennial Esports Corp. appointed Stephen Shoemaker to the dual roles of CEO and President of the company, following the conclusion of Bob Reif’s tenure as President and former CEO Alex Igelman’s transition to Executive Chairman. Shoemaker previously served as Head of Global Finance for Millennial.
 
Ian Curran was named COO and President of Sega of America. Curran will report to Tatsuyuki Miyazaki, CEO of Sega West, and will be responsible for “utilising all resources available to maximise the profitability of the publishing and Sonic business units within the Americas and EMEA.”

ESL is restructuring operations in the Asia-Pacific Japan region. As part of the process, ESL is appointing Nick Vanzetti and JB Hewitt, current Managing Directors of ESL Australia, as Managing Directors for the region. Sebastian Radu, current Interim Chief Executive Officer, will be stepping down from this role. Additionally, Nick Vanzetti will also take on the role of a Senior Vice President for the region, overseeing ESL’s brand operations in Asia and relocating to the Singapore office in January 2019.

A CYNOPSIS MESSAGE
Spotlighting Digital’s Game Changers…
Cynopsis Digital Model D Awards is looking for: Innovators. Inspirers. Creators of all kinds. For the 6th year in a row, we celebrate those in online video content and advertising who are at the forefront of the industry, elevating it with their state-of-the-art contributions to branded content, technology, ad campaigns, and original content.
 
Entering is simple. Contact Cathy Pearson with any questions.
 
 
ON THIS DAY in 1993: Nintendo releases The Legend of Zelda: Link’s Awakening for the Game Boy in the US.
 
Trivia: Which Disney character inspired the look of Link in The Legend of Zelda franchise, according to game designer Shigeru Miyamoto? (Email [email protected] with your answer and be sure to include your name, company and city.)
 
Answer to Our Last Sports Trivia Question: In the movie franchise The Purge, on what day of the year is the annual “celebration”? Answer: March 21. Kudos: Chris Davies-Virgin/London; Danny Araque/NY; Andy Pittman-TAMU/College Station; Tom Moore-Kalt Productions/LA; David Westberg-SAG-AFTRA Federal Credit Union/Burbank.

 

For more news and coverage, check out: http://cynopsisesports.com (updated daily).

Later — Chris
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JOB OPENING: ANIMATION GRAPHIC DESIGNER (PART-TIME)/CharmTV/Baltimore: CharmTV is seeking a free-lance Animation Graphic Designer for opens and on-screen graphics. Candidates should have experience with Motion and Adobe After Effects. Resumes and portfolios should be sent to [email protected] (8/8)
 
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JOB OPENING: VP, CLIENT SERVICES/Direct Avenue Inc/San Diego: Own/manage client satisfaction & retention, billing & performance targets & dvlp/execute on strategies that will exceed targets. Min 15 yrs exp client services in agency envir, pref TV media. Proven exp in setting goals. Core Direct & Tableau exp. Full info/apply HERE (8/4)
 

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JOB OPENING: SR SALES PLANNER/ION MEDIA/Clearwater FL: Anchor a newly created dept & dvlp policies and procedures to ensure financial integrity of the organization. 4-yr degree w/5+ yrs Local Ad Sales exp in Pricing & Inventory ad sales plan’g and/or systems admin strongly pref’d. Full info/apply HERE (8/4)


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OTHER JOBS OF INTEREST
 
Interface with UI programmers & designers to help them diagnose tool issues, and implement new features and fixes.
UI Tools Programmer
Gearbox Software
Frisco TX
 
Working with producers, leads, and team members to coordinate audio needs and asset lists.
Senior Sound Designers
Gearbox Software
Frisco TX
 
Help design, operate, and maintain a data tier that meets the demands of millions of concurrent users.
Senior Database Engineer
Bungie
Bellevue WA
 
With minimal oversight, design and build new technologies, systems and gameplay.
Senior Incubation Engineer
Bungie
Bellevue WA
 
Regularly shipping a variety of products from small internal tools to large-scale web applications used by millions of people per month.
Steam Software Engineer
Steam
Bellevue WA
 
Work with analysts to define the functional and technical needs of an organization and recommend solutions that may have significant impact to the organization.
Senior System Engineer, Linux
Nintendo
Redmond WA
 
Work with analysts to define the functional and technical needs of an organization and recommend solutions that may have significant impact to the organization.
Senior Network Engineer, Software Development
Nintendo
Redmond WA
 
Debug problems with core engine systems and middleware.
Senior Engine Programmer
Turtle Rock Studios
Lake Forest CA
 
Listen to and understand the needs of the content creation staff to help design and create new tools/pipelines as needed.
Senior Tools Programmer
Turtle Rock Studios
Lake Forest CA
 
Works closely with other departments to define the technical requirements for the game.
Senior Network Programmer
Nexon
Irvine CA
 
Come up with innovative ways to solve problems quickly to unblock other teams.
Senior Tools & Automation Engineer
Nexon
Irvine CA
 
Architect, upgrade, and maintain directory services in a team based environment.
Senior System Administrator
Telltale Games
San Rafael CA
Collaboration with art and programming leads and appropriate team members to establish core game assets and game technology.
Senior Designer
Telltale Games
San Rafael CA
 
Responsible for building new features, squashing bugs, architecting cleaner code solutions, and extending device support across the Android ecosystem.
Senior Software Engineer – Android
Discord
San Francisco CA
 
Developing core libraries and infrastructure supporting high-quality, low latency communication between users.
Senior Software Engineer – C++
Discord
San Francisco CA

 

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