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  • Backend Software Engineer

    Santa Clara CA
    BANDAI NAMCO Entertainment America/Santa Clara:  Join our F2P department as Backend Software Engineer. This engineer will work on the collecting, storing, and processing of huge sets of HTTP requests via Restful API which is on Global Online Game Publishing Platform for Mobile/PC/XB1/PS4. You will also be responsible for integrating them with the architecture used across [...]
  • Senior Web Developer

    Big Fish
    Oakland CA
    Big Fish Games/Oakland CA: Design, build, and maintain a Web-based suite of tools used for content creation, live ops, testing, and more. Expand our existing Android SDK with new features and feature improvements to help support game teams Tackle Android related problems as they come up company wide Bring your Android experience to continuously drive [...]
  • Software Engineer III

    Pop Cap Games
    Seattle WA
    Pop Cap Games /Seattle WA:  Resolve defects during QA testing, pre-production, production and from the live environment. As a Software Engineer III, your primary responsibility will be to lead the software design and architecture process of our new systems.  Most of your time will be spent developing features and optimizing performance, robustness, and scalability of [...]
  • Associate Program Activation Manager

      Twitch/San Francisco: Assist Program Activation Managers with the execution of day to day needs of the team. Develop processes with cross functional teams such as Legal and Finance to ensure contracts and payment are fulfilled in a timely manner. Manage standard single influencer broadcasts from concept to execution, ensuring brand success and quality assurance [...]
  • SR ONLINE PROGRAMMER

    Activision Blizzard/Woodland Hills CA:We are looking for passionate Engineers to drive the technology of one of the most successful game franchises in history. We need experienced Online Programmers to improve game network traffic efficiency, instrument and analyze numerous game systems, and build scalable systems to synchronize state between client, server and backend.  Excellent C++ programming [...]
  • COUNSEL, BUSINESS AFFAIRS & DISTRIBUTION

    PAC-12/SF OR LA:  Oversee management & strategy for distribution agreements related to content distribution. Agreements include cable, satellite, broadband, licensing and other distribution and content-related agreements
  • Senior Combat Designer

    Playstation/Santa Monica: Must comprehend a working knowledge of the game production pipeline in order to communicate effectively with other team members. 4 plus years in game development, with at least 2 years in Combat or Character Design (creative and technical) specific role.  
  • Software Engineer III (Platform Development)

    Konami/Las Vegas NV: Provides proper documentation code or other pertinent information in order to create, maintain, or update software manuals. responsible for researching, designing, and developing innovative software in support of the strategic development roadmap for the Games Division. This includes working on a team project with engineers, designers, and artists to create new game [...]
  • Director of Designer

    Insomniac Games/Burbank CA: ensure excellence across our game design group by building, leading, developing and mentoring a world-class Design Department dedicated to achieving our studio’s vision of creating games that have a positive and lasting influence on peoples’ lives.10 yrs related experience. Working knowledge with level editing tools (Radiant, Unreal, Hammer, or proprietary editors) and [...]
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A Sampling of Our Loyal Fan Base of Recruiters

  • A+E Networks
  • Crown Media
  • Discovery
  • FOX
  • GSN
  • Lego
  • MLB
  • NBC Universal
  • PAC-12
  • Scripps Networks Interactive
  • Spectrum
  • Turner
  • Viacom