Super League Gaming is launching a proprietary audience network anchored by its expanding content and creator-centric digital properties. Collectively, Super League has more than 850,000 registered users and followers, and generates more than 15mm video views and 40 million impressions per month. The network will include includes social media, live streaming, video-on-demand and website-based offerings that “provide gamers with multiple forms of content designed to celebrate their love of play and to support their boundless creativity.”
“As our community has grown, we’ve become increasingly focused on surrounding gamers and fans with content they crave,” said Ann Hand, CEO of Super League Gaming. “Through strategic acquisitions and creative content programming, we have assembled an enviable collection of digital and social channels that reach a broad and passionate user base, which is now available as a media platform.”
Super League’s primary digital properties include:
SuperLeagueTV, a branded channel on Twitch and YouTube featuring Super League’s live competitions, City Clubs and esports leagues, as well as original live and video-on-demand shows
Framerate, one of the fastest growing social video networks in gaming, with multiple channels on Instagram, Facebook and Tik Tok, as well as original content series on InstagramTV and FacebookWatch
Minehut, a Minecraft community in which players create their own Minecraft worlds where friends can share, socialize and play together.