Valve/Bellevue WA: Sculpting high-resolution props and hard surface models in Zbrush, 3D Coat, Modo or similar software. Sculpting high-resolution props and hard surface models in Zbrush, 3D Coat, Modo or similar software; Creating clean, low-resolution game topology and uv’s; Producing high quality textures for PBR workflows. (Production experience with Substance Painter/Designer and Quixel Suite a […]
Rockstar/San Diego CA Develop, maintain and extend current Network systems on all supported platforms. Design and implement networking solutions taking bandwidth and latency considerations into account. Strong C/C++ programming skills.Strong OO design skills. At least 3 years commercial games programming experience with an emphasis on Network programming on at least 1 published title.
Telltale Games/San Rafael CA Will be responsible for the development of fresh, innovative storytelling games, consistent with company game philosophy and vision. Collaboration with season lead writer on story creation, and to establish playable roles and interactivity. Direction and mentoring of new members of the design team. Minimum 5-7 years game design experience. At least […]
Infinity Ward/Woodland Hills CA Infinity Ward is currently seeking a Senior UI Artist for an exciting unannounced project. Possesses a strong graphic design background. Can create original and bold graphics. Has had previous hands-on experience developing for multi-platform user interfaces. Has worked closely with the UI Director to understand and incorporate needs into the UI. […]
Infinity Ward/Woodland Hills CA Own the audio technology pipeline and custom audio toolset for our proprietary game engine. Work with audio designers and programmers to design, prototype, and implement new audio features. Develop implementation plans and time estimates for tasks. Audio programming education or experience. 6+ years of professional programming experience. Proficiency in C/C++. Familiarity with C#. Strong communication and teamwork skills.
Bungie/Bellevue WA You will establish the lighting standards the artists will use to add dimension and atmosphere to the world. Ensure color grading and post effects reinforce the visual style of the game. Collaborate with engineers to implement new render features and workflows. 3+ years of professional game development experience. Passion for supporting and enabling […]
Bungie/Bellevue WA You will Collaborate with Engineers to develop new render features and drive innovative workflows. This includes writing world building tools using C#, or writing new runtime and rendering features in C++. Assist Artists with the setup of complex world art assets and workflows. 5+ years professional game development experience. Programming experience in C#, C++, […]
343 Industries/Redmond WA Own and maintain systems behind cutting-edge AAA gameplay features and system. Collaborate closely with designers and content creators to deliver AAA gameplay experiences. 5+ years of professional experience with C++. Bachelor’s degree in Computer Science. Professional experience on one or more shipped current-generation AAA titles. Bonus: Leadership role on at least one major […]
343 Industries/Redmond WA The animation developer is responsible for core animation technologies that drive and support all animation of the Halo franchise. You should feel comfortable work in both the runtime and tool/pipeline aspects of animation development. 4 years’ experience in Visual FX or software development. Experience as a real-time animation developer for current generation AAA […]
Nintendo/Redmond WA You will work with analysts to define the functional and technical needs of an organization and recommend solutions that may have a significant impact on the organization. Develop and modify technology networks, addressing functional, performance, security, quality, operations and monitoring needs in an efficient and productive manner. Typically requires a minimum of 7 years of […]