XUMO/Irvine CA:  Design/create best-in-class, highly scalable backend server components using the latest development principles and tooling. 3-5 yrs Java with JEE and/or Spring, Spring Boot. Exp w/ JMeter or similar load testing frameworks.     


XUMO/Irvine CA: Exp’d Android engineer resp for writing code that adds capability & utility, but you’ll also take an active role in ensuring all aspects of your work can be achieved at massive scale. 3+ yrs of work exp building Android apps in Java using Android SDK.


XUMO/Irvine CA: Oversee mkt rsrch projects w/eye to identifying & crafting stories that support mktg, ad, business & sales initiatives 2+yrs @ fast-paced web publisher, media agency, OTT or TV Network. Proficient w/synd media rsrch & analytics tools. 

Sr Game Designer

Blizzard/Irvine CA: Experienced/talented game designer for the World of Warcraft (WoW) team. You are a multi-talented and expert game designer with the ability to adapt to various forms of content or systems design. You are capable of taking responsibility for realizing our design philosophies in the form of epic, engaging content.  Collaborates with the other […]


Oculus VR team/Seattle: working on the cutting edge of Virtual Reality. With our team, you will explore, prototype, and build experiences that help define the future of VR. Five or more years of modeling experience in film or games. Experience in modeling characters in a range of styles with an emphasis on character design.   […]


Valve/Bellevue WA: Sculpting high-resolution props and hard surface models in Zbrush, 3D Coat, Modo or similar software. Sculpting high-resolution props and hard surface models in Zbrush, 3D Coat, Modo or similar software;  Creating clean, low-resolution game topology and uv’s;  Producing high quality textures for PBR workflows. (Production experience with Substance Painter/Designer and Quixel Suite a […]

Senior Network Programmer

Rockstar/San Diego CA Develop, maintain and extend current Network systems on all supported platforms. Design and implement networking solutions taking bandwidth and latency considerations into account. Strong C/C++ programming skills.Strong OO design skills. At least 3 years commercial games programming experience with an emphasis on Network programming on at least 1 published title.

Game Designer

Telltale Games/San Rafael CA Will be responsible for the development of fresh, innovative storytelling games, consistent with company game philosophy and vision. Collaboration with season lead writer on story creation, and to establish playable roles and interactivity. Direction and mentoring of new members of the design team. Minimum 5-7 years game design experience. At least […]

Senior UI Artist (Temporary)

Infinity Ward/Woodland Hills CA Infinity Ward is currently seeking a Senior UI Artist for an exciting unannounced project. Possesses a strong graphic design background. Can create original and bold graphics. Has had previous hands-on experience developing for multi-platform user interfaces. Has worked closely with the UI Director to understand and incorporate needs into the UI. […]

Senior Audio Software Engineer

Infinity Ward/Woodland Hills CA Own the audio technology pipeline and custom audio toolset for our proprietary game engine. Work with audio designers and programmers to design, prototype, and implement new audio features. Develop implementation plans and time estimates for tasks. Audio programming education or experience. 6+ years of professional programming experience. Proficiency in C/C++. Familiarity with C#. Strong communication and teamwork skills.