Drexel University/PHL: (non-tenured, contract faculty position) Accomplished TV industry professional to share his/her passion for the field w/highly motivated faculty & students for our Grad program. BA deg req’d. Sr Level Mngmnt/leadership exp at least 5 yrs TV industry.
REELZ/Albuquerque: Design and execute on-air graphics, digital/social media and print. Must have 3-5 years of experience with AE, Photoshop, Illustrator. C4D and InDesign a plus. Strong design sense is essential. Relocation package
Playstation/Santa Monica: Must comprehend a working knowledge of the game production pipeline in order to communicate effectively with other team members. 4 plus years in game development, with at least 2 years in Combat or Character Design (creative and technical) specific role.
GameDuell/San Fran: Responsible for strengthening and further extending our data platform, which serves as a basis for analysis that drives decision making in the company. 5+ years of relevant working experience with the design and development of database architectures as well as experience with Cloud environments (e.g. AWS, Google, Azure)
Valve/Bellevue WA: help drive Steam architecture and be a key coding contributor. You’ll design and deliver new features to enable new game experiences, deliver all kinds of digital content to millions of customers, enhance community features. 5+ years of experience building commercial software in C++ or similar language.
Konami/Las Vegas NV: Provides proper documentation code or other pertinent information in order to create, maintain, or update software manuals. responsible for researching, designing, and developing innovative software in support of the strategic development roadmap for the Games Division. This includes working on a team project with engineers, designers, and artists to create new game […]
EPIX/NYC: Exp’d attorney w/6+ yrs exp. Structure, negotiate & draft a high volume of dev & prod agreements. Extensive and in-depth knowledge of negotiating and documenting unscripted and scripted content transactions. JD from top law school. Member of NY bar.
Insomniac Games/Burbank CA: ensure excellence across our game design group by building, leading, developing and mentoring a world-class Design Department dedicated to achieving our studio’s vision of creating games that have a positive and lasting influence on peoples’ lives.10 yrs related experience. Working knowledge with level editing tools (Radiant, Unreal, Hammer, or proprietary editors) and […]
Kabam/Austin TX: Collaborate with engineers, product management and design to help shape web based applications, UI, integration and support tasks. possess a strong technical background and have a high degree of appreciation for game design. You’re laser-focused on the details yet manage to think beyond the current state. You enjoy working in a collaborative fashion […]
Bioware /Austin TX: You will be active in communicating progress and resolution of problems setting clear guidelines and expectations for your peers.