Electronic Arts and the Union of European Football Associations unveiled the birth of the eChampions League, described as a pivotal tournament expansion to the EA Sports FIFA 19 Global Series and serving as a new way for fans to connect to the UEFA Champions League through the competition.
The eChampions League will serve as another stop on a list of global events and competitions on the Road to the FIFA eWorld Cup 2019 next summer. Eligible competitors will compete on PlayStation 4 and participate in eChampions League Global Online Knockout tournaments between March 2-3, with the top 64 players advancing to a live qualifying event on April 26-27.
“EA SPORTS FIFA captivates tens of millions around the world, and our deep integration within the many in-game experiences gives us exciting opportunities to connect the UEFA Champions League to players,” said Guy-Laurent Epstein, UEFA Marketing Director. “We see the eChampions League and competitive FIFA as an important step in connecting with existing and new fans of the UEFA Champions League.”
Eight of the world’s elite will advance from the April live event to the eChampions League Final. Hosted in Madrid on May 31, the eChampions League Final will be played a day before the real-world UEFA Champions League Final on June 1, creating a two-day celebration of digital and traditional football.
“Building an authentic UEFA Champions League competition was the next logical step in the continued EA SPORTS FIFA 19 Global Series expansion for both players and spectators,” said Brent Koning, EA SPORTS FIFA Competitive Gaming Commissioner. “Our passionate competitors love the UEFA Champions League and the eChampions League creates a unique opportunity for the competitive FIFA superstars to represent their clubs in the pinnacle of club football.”